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42
Building KitBash3D and The Future of 3D Assets with Maxx Burman
Maxx Burman is the Co-Founder and CEO of KitBash3D, a company that creates premium 3D assets for movies and video games. Their customers include the largest studios such as Marvel, Warner Bros, Ubisoft, and EA, as well as hundreds of thousands of independent artists. Prior to running @KitBash3D, he spent a decade in the film and games industry as an Art Director and Matte Painter, working on films such as Godzilla, Iron Man 3, and Her, shows such as Game Of Thrones and Westworld, games such as Call of Duty, League of Legends, and Titanfall, and commercial clients such as Nike, Lexus, T-Mobile, and Samsung.
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Episode
72
The SIMPLE (& Proven) Way To WIN as an Artist with Winbush & Mathias
Jonathan Winbush and Mathias Omotola are two names that carry weight in the world of 3D and motion graphics. @JonathanWinbush has built a reputation as a leader in motion graphics working with Unreal Engine, while Mathias is both a 3D artist and a best-selling author who has been instrumental in building creative communities and guiding artists through the fast-changing landscape of design and storytelling.

Episode
71
VFX Supervisor: Anyone can make a HOLLYWOOD Film | Jim Geduldick
Jim Geduldick has been behind some of the biggest productions in Hollywood, bringing together his background in cinematography, VFX, and tech. He’s one of the go-to voices in virtual production—using tools like Unreal Engine to change how films, shows, and even live events come to life. Jim’s career sits right at the intersection of filmmaking and innovation, making him a key figure in how the industry is evolving.
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